Thursday, March 14, 2013

Understanding the World of Science Fiction

     Matter that comes close to a black hole becomes completely scrambled, this is because of the holographic principal. As an object falls into a black hole, it leaves a mark on both the event horizon and on the holographic surface and emits radiation. Science Fiction states that black holes can generate wormholes.

     Wormholes are a tunnel through the fabric of Space-Time. A wormhole is smaller than the size of an atom. To travel between two universes you need to open the wormhole so that matter can be sent through. This can be done by using Negative Energy, but we need a constant supply of it.

     In theory, this can already happen in a black hole. Negative Energy is antigravitational. Negative Energy prevents gravity from crushing a wormhole. In our version of reality, Negative Energy doesn't exist, but lets pretend it does exist. If you were to fall into a black hole, you would be compressed and you would travel from one universe to another.

     In the other universe, things will be different, you will be reconstructed and you will arrive at the parallel universe through a White Hole. Things will appear to be opposite of things in our universe, but you will find that some things will appear to be almost identical to what you would see in our universe and some things will be completely different.

     If a black hole could generate a wormhole and hold it open then all the matter that went into the event horizon would be compressed and go through the wormhole. When the compressed matter reaches the other side of the wormhole, it is reconstructed and expands as it passes through the event horizon of a white hole in a parallel universe.

     The speed of light is 186,000 Miles Per Second. If we sent our fastest ship (capable of traveling close to the speed of light) and send it through the wormhole, then there is a possibility we get there at a month or a year sooner. Our universe is Four Dimensional (4-D). These dimensions include but aren't limited to: Length, Width, Depth and Time.

No comments:

Post a Comment